Running Tally

Running Tally Comparing Rift and FFXIV Updates Since March 3rd
FFXIV Updates: 10 (4 Major / 6 Minor)
Rift Updates: 71 (8 Major / 63 Minor)
(Accurate as of October 3rd, 2011)

Wednesday, July 13, 2011

Things I've Learned from the Square Enix Fanbase!

Having spent the last couple years heavily immersed in the Square Enix fanbase, I can tell you it's an interesting thing.  Never have I come across such a vocal group bent on convincing you that a company can do no wrong.  Here's just a few of the ways in which they have enlightened me, enriching my life beyond measures I thought attainable in this mere humanity.

  • Fluff pieces are much better than getting real answers (it's also okay to creep all over the female interviewer).  But they're not really "fluff" anyway, because it's really important we know what XIV race the developer would like to be in real life, whether they prefer tea or coffee, and what they'd do if they were attacked by flying goblins.

  • Producer's Letters every few weeks featuring a few vague points stretched out over several paragraphs are a great example of a company communicating well with it's fanbase, and you're just ingrateful if you think otherwise.  It doesn't matter if other companies release detailed lists of upcoming changes and specific timelines - Square Enix's developers let you know they're afraid of flying, and that's what's important.

  • Criticism is only constructive when they say it - anything else is trolling, and you're a "hater".  (Don't be surprised if they randomly show up on your Twitter to tell you how stupidly wrong your innocent comment about FFXIV is.)

  • "Be patient" is an unarguable response to anybody who questions the game's progress.  It doesn't matter if you've waited ten months for a promised feature, you're just an impatient, selfish child.  ("Please be patient" is also the FFXIV development team's official motto, as Yoshida constantly reminds us in interviews and letters, sometimes multiple times in a single one.)

  • It's okay for the updates to trickle in, and you can't compare FFXIV to Rift, because Square is doing a complete overhaul and Trion is not.  It doesn't matter that better games have been completed in the same timeframe it's taken us to get a handful of sidequests, a Market Ward search box and auto-attack, or that SE is a corporate monster with ten years of successful MMO experience and far more financial backing than Trion could ever hope to attain.

  • Allowing the realistic and common motion of "jumping" destroys people's immersion, whereas fantasy races, magic spells, real world leve timers, bags holding literally thousands of items, bells that drop candy, text chat, and a convoluted UI covering half the screen do not.

  • You don't understand.  No, that's it entirely.  Prefer an Auction House to Market Wards?  You don't understand the unique brilliance at work (and you're probably lazy to boot).  Prefer rested EXP systems to Fatigue?  You don't understand how this makes thing fair.  You want jumping?  You don't understand how that's unrealis... er, how it's too hard to... you just plain don't get it!

  • RMT is the worst scourge to ever face MMOs, and your convenience is entirely worth throwing away to stop them.  If it's convenient for you, it's convenient for them, and therefore all the law-abiding citizens of Eorzea must suffer to combat that Lalafell train (even though, with all the time and resources in the world at their disposal, they'll deal with it just fine, and you'll still be inconvenienced).

  • Basic features, like being able to tab out of fullscreen mode or view an on-screen clock, are for whiny casuals who are too lazy to turn and look at a desk clock, purchase an additional computer to use for multitasking, or use an illegal third party program (which is normally wrong, but since we're the fanbase and we want to be able to alt tab too, we're totally and arbitrarily cool with it).  If you want convenience, smooth gameplay, standard features, or basic accessibility, you've simply fallen prey to that entitlement mentality all casual gamers have.

When it comes down to it, if you disagree with a Square Enix decision, you don't understand how ingenious it is, how much work it takes to fix (doesn't matter if smaller companies have done similar things in less time!), and you want everything handed to you.  Square Enix decisions that can acceptably be disagreed with are the ones that were made strictly as concessions to the hated casuals (like jumping and auto-attack).  BTW, you're ruining MMOs, go back to WoW.

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